It's sleek, it's stylish, and it's slightly less buggy than before! The new character app for Protectors of Empai Tirkosu is here to help you escape to that magical island wherever you may be, and whatever you may be doing. Unless it's driving. Or open heart surgery. Download (Android) There's a Mac version, too. I… Continue reading PoET in your pocket!
Tag: rpg
Additonal Magic epithets
These character options weren't ready in time to be included in the Magic playtest - And they're still not ready now! Not completely. But they're playable, and that's the point of a playtest. This is pretty fun, letting you go nuts as a supercharged warrior. In fact quite a few of the Magic or Magic-adjacent… Continue reading Additonal Magic epithets
Magic: Revised
Surprise! Got some literal holiday magic to share, in a new subsystem playtest for Protectors of Empai Tirkosu. Last one was very freeform - this one is almost the opposite. Hard mechanical effects, a massive list of runes, and a whole new sheet to print n' play with (or import to a digital whiteboard, if… Continue reading Magic: Revised
Combat in PoET
Here's an excerpt from Protectors of Empai Tirkosu, showing off the rather "unique" combat system. Airini swings through a jungle of lush greenery, juggling death. She wears a pair of magitek gauntlets. At her bidding, they shoot cords of arcane energy into the canopy above, allowing easy navigation of this duplicitous terrain. She's quite adept… Continue reading Combat in PoET
Dev stuff: Unused art
Just a handful of doodles that didn't fit in the final doc. First up, a style guide for runes, giving each element a different visual language: Played around with various title designs, trying to incorporate the runic designs: Or a deliberately unreadable jumble: But ultimately I always wanted something similar to the refined, ancient majesty… Continue reading Dev stuff: Unused art